Esports markets use the event format and a defined scoring or settlement question. Esports is a collection of games rather than one ruleset. A series winner, map winner and in-game total require the game title, best-of format and map identity. An illustrative best-of-three series ending 2–1 contains three maps; its first-map winner can differ from its series winner.
A live market changes with the event
In-play prices respond to new information such as a scoring event or change in the state of the map. The score or race display supplies context but can lag behind the underlying event. A video stream and a market feed are separate systems with different delays.
A suspended market is temporarily unavailable for new transactions. Significant events, reviews or data interruptions can trigger a suspension. A selection requested just before a change may be rejected, delayed or offered at another price, depending on the service’s acceptance rules.
The accepted receipt is the record of the actual price and line, not an earlier screenshot of the market. A cash-out figure, when offered, is a separate conditional offer and may disappear while a market is suspended. It should not be mistaken for a fixed entitlement or a promise that an open selection can always be closed.